David MartinCreative Professional
Creative technology

The question isn’t which tool. It’s what becomes possible.

Generative video. AI image systems. Synthetic characters. Node-based workflows. AI-assisted editing. Procedural animation. Generative sound. Interactive experiences. AI agents. New production pipelines.

The question isn’t “Which AI tool should we use?” The question is “What could we make if the constraints of the old production model disappeared?”

That is where creative technology gets interesting. Each experiment below asks one question about where creative production is going.

Experiments

Active explorations.

AI cinematography

Exploring camera language inside generative video. Can traditional cinematography concepts, lens choice, camera movement, blocking, be translated into generative workflows?

Character consistency

Building workflows that maintain a recognizable character across multiple shots. Locked references, multi-pass generation, and review gates that keep synthetic characters on model.

Multi-pass video

Separating identity, environment, camera and motion into different stages of production. What happens when you stop asking one model to do everything?

Generative worlds

Exploring AI-generated environments and visual worlds. What happens when locations, lighting and props become computational?

AI editorial

Exploring how AI can accelerate the process of finding, structuring and refining footage, while editorial judgment stays human.

Creative agents

Exploring how AI agents could participate in creative production without flattening the creative process. Can an agent be a crew member?

From the lab to production

Experiments that shipped.

The lab isn’t separate from the work. The cybersecurity series came out of these explorations: multi-pass thinking, character consistency workflows, and AI-assisted editing, applied to a real production with real deadlines.

The cybersecurity series →

Curious about an experiment?

Process notes and findings, available on request.

Get in touch →